![]() If your completely lost feel free to pm me I'll help you more when I get home. There is a lot more to it then that and you can make a custom hammer with the games you need but I'm on my phone and you can find this stuff on Google, just look for setting up hammer for gmod online. First: Make sure that you have downloaded and installed WinRAR so that you can extract the contents of the zip folder. The trappers objective Is to properly time the release of. The runners objective Is to make It past all the traps and contraptions to the end. Essentially team 1 are the runners, and team 2 are the trappers. You can transplant the materials(or models or sounds or whatever) from one game into the materials folder for the game you are using hammer with(ex copy all CSS materials into the gmod/materials folder) but normally it just makes better sense to start with CSS's hammer (in its bin folder) and load what you need from other games into is CSS/materials folder. Garry’s Mod Deathrun (GMOD Deathrun) Is a game mode where there are two teams. ![]() Each hammer will load any content from that game, so if I put my texture into gmods materials folder(make the folder if it's not there) then load up gmods hammer(found in gmods bin folder) then my material will show. I ran into this one myself recently, abit of a misconception really there is not one ver of hammer, if you go into the bin folder of each game you will find a hammer.exe in each CSS/gmod/hl2 ect. ![]()
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